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CyberPunk 2077 Gets a Ton of New Gameplay

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CD Projekt RED uploaded a bunch of new videos of CyberPunk 2077 . the videos show off different playstyles of the game, the games weapons and even the games music. Below you can see those videos.


An important thing to remember for any fans of the game, is that CyberPunk 2077 is no longer coming out in September, but is now coming out on November 19th. It is still set to release on the PlayStation 4, Xbox One, PC and later the Xbox One X and the PlayStation 5. Below the videos you can see CyberPunks statement on this.

Refused: Becoming SAMURAI


Tools of Destruction


Alongside the gameplay videos there is two songs that where uploaded.


We have decided to move the launch of Cyberpunk 2077 from September 17th to November 19th.

Those of you who are familiar with the way we make games know that we won’t ship something which is not ready. “Ready when
it’s done” is not just a phrase we say because it sounds right, it’s something we live by even when we know we’ll take the heat
for it. At the same time, we are fully aware that making such a decision costs us your trust and trading trust for additional time
is one of the hardest decisions a game developer can make. And despite we think it’s the right decision for the game, we’‘d still
like to apologize for making you wait longer. Our intention is to make Cyberpunk 2077 something that will stay with you for years
to come. In the end, we hope you understand why we did what we did.

At the time we are writing these words, Cyberpunk 2077 is finished both content and gameplay-wise. The quests, the cutscenes,
the skills and items; all the adventures Night City has to offer – it’s all there. But with such an abundance of content and complex
systems interweaving with each other, we need to properly go through everything, balance game mechanics and fix a lot of
bugs. A huge world means a huge number of things to iron out and we will spend the additional time doing exactly that.

This week, journalists from all over the world are starting to independently play the game. We are eager (and quite stressed) to
hear their opinions, as well as see your reactions when they publish their previews right after we air Night City Wire on the 25th
of June. We hope this will satisfy some of your hunger for the game as we work to polish it for the November launch.